[dlc-dev] Breaking Changes Discussion
Nadav Kohen
nadavk25 at gmail.com
Wed Sep 29 04:57:23 CEST 2021
Hi all,
Here are my current thoughts on these questions, would be happy to continue
this discussion though as I am open to changing my positions.
1) I agree that the solution here seems to be having a way for nodes to
detect and broadcast the version they are running. I believe this is easily
solvable by adding a `protocol_version` field as Thibaut has already
proposed (and perhaps an additional error message detailing that you have
an incompatible version). That said, adding such a field is itself a
breaking change and so I would like to note that in my mind, the
responsibility on existing deployed nodes of dealing with this problem lies
with the implementations themselves.
3) I agree that our goal should be general DLC-ecosystem compatibility not
only between different implementation's nodes but also between different
backends and front-ends and other such components that should be
compatible. Since this is the goal of having a specification, my view on 2
is the following:
2) We should not stop making breaking changes to the DLC specification. As
it currently stands, no implementation is fully specification compliant and
no implementations are currently cross-compatible (beyond small components
e.g. bitcoin-s oracle and atomic-finance client, but no two client-side
implementations are compatible in any real sense). As such, there is
currently no holistic gain (specifically the goals mentioned above by Chris
and by me for 3) to having the specification as is, and more specifically I
do not believe that any implementation currently has plans of supporting
the entire specification as it currently exists, without any breaking
changes.
My view is that what has happened is that around February or March of this
year (2021), many implementations had a change in priorities from trying to
build out the spec and implementations approaching compatibility with each
other to building stand-alone self-compatible implementations that were
user-facing, user-friendly and usable by a larger audience. I don't think
that this change in priorities is a negative thing, but I do think it
happened and as a result breaking changes to the specification and to
implementations essentially stopped happening altogether initiating an
informal but functional freeze on some aspects of DLC development. I don't
believe that individual implementations should be discouraged from pursuing
stable versions of working (non-compliant) DLC code, quite the opposite,
but I do want to argue that there is no real reason why this approach
should hinder specification development.
I don't see why the DLC specification should remain unchanged and
unfinished due to resistance towards breaking changes if the
implementations that are trying to be stable are already specification
in-compatible and that, generally speaking, there aren't plans for
cross-stable-implementation compatibility under any notion of "the current
spec version". I see no reason why the specification can't continue to have
non-backwards-compatible improvements that these stable implementations
simply don't adopt until some future version of their software is released.
Essentially my point is that there is no reason to view breaking changes to
the spec as a burden on implementations since we don't *yet* live in a
world of cross-implementation compatibility where breaking changes become
important. Until we come close to this vision of the future, breaking
changes should continue in the DLC specification until it reaches a stable
*specification* version, that is, a specification version which is intended
for implementations to view as stable and which is intended for use in
cross-implementation compatibility. The current specification is not such a
specification version and as such building on top of unfinished
specifications comes with some annoyances such as having the responsibility
of dealing with breaking changes lying with the implementation rather than
the specification, especially in the current setting where implementations
that are being released as user-facing aren't even current-specification
compliant.
4) As has been stated at length above, I think our path forward to
cross-compatibility does not come from immediately trying to be compatible
with our implementations current versions' (which would be paradoxical
since we all have different, non-compatible implementations), but rather by
continuing to improve and finish up v0 of the DLC specification (which will
involve multiple breaking changes) and once this version is reached it then
becomes reasonable to attempt cross-implementation compatibility according
to that finalized specification version and that specification version
should be resistant to backwards-incompatible changes. On a more pragmatic
note, once this version is completed, I think test vectors for each
specification document should be prioritized in order to facilitate
cross-implementation compatibility and correctness.
Looking forward to hearing what others have to say :)
Best,
Nadav
On Sun, Sep 19, 2021 at 2:37 PM Chris Stewart <chris at suredbits.com> wrote:
>
> 1. The DLC specification and improvements to it are not done and it
> appears that (partial, non-compliant) implementations have become
> user-facing, what mechanisms are available to us that are the least painful
> for these applications that will allow DLC specification work to continue?
>
> I think with breaking changes, I think it needs to be easy for old
> implementations to "fail fast and loud". Whatever the change is, it needs
> to be easy for existing _deployed_ nodes to understand that there has been
> a new feature into the dlc spec and their node software cannot understand
> that upgrade unless they update. Perhaps this means you want to
> automatically disconnect from your peer.
>
> 2. Are there explicit benefits to be gained by freezing development or
> else tagging a version? It is currently unclear (at least to me) what falls
> in the realm of specification-level concerns and what is
> implementation/application-specific concerns.
>
> I don't know.
>
> 3. Explicitly, what are the purported/desired benefits from having a
> unified specification for DLC development and how do these affect the above
> questions?
>
> To allow for dlc wallets to collaboratively build DLCs between each other.
> This means they need to speak the same negotiation protocol, and agree on
> the onchain parameters for both funding transactions for the DLC and the
> CETs. Similar to how C-lightning and LND can open channels between each
> other, we want to open DLCs between Atomic Finance and Suredbits, or Crypto
> Garage and Atomic Finance.
>
> 4. What is our path forward towards cross-implementation compatibility?
>
> I think this is a good question for implementations that are less
> developed. AFAIK, bitcoin-s has tried to implement the specifications as
> they get merged into master for the dlcspecs repo.
>
> There is a lot of work to be done outside of the specification regardless
> of changing the spec, such as implementing a transport layer. We have
> another email on the mailing list talking about changing the messaging
> protocol, which introduces work for people that have implemented the
> messaging spec, and doesn't really reduce the work (they still have to
> implement something!) for people that haven't implemented the messaging
> spec.
>
> In my mind, interoperability would mean that two implementations can open
> a DLC with each other the same way two lightning implementations can open a
> channel between each other. I'm not sure if any proposed changes on the
> specification are going to help this, it's a matter of applying elbow
> grease to get it done.
>
> The smallest integration test that could accomplish this is opening an
> enumerated outcome DLC between two peers on the network.
>
> -Chris
>
> On Sat, Sep 18, 2021 at 11:53 AM Nadav Kohen via dlc-dev <
> dlc-dev at mailmanlists.org> wrote:
>
>> Hi all,
>>
>> So at the last spec meeting we began a general discussion about making
>> breaking changes to the DLC specs and it didn't really reach a conclusion
>> so I'd like to continue that conversation here.
>>
>> Here is my attempt to summarize the state of things:
>>
>> - There has functionally been a freeze on breaking changes to the
>> dlcspecs repo for many months now.
>> - It appears that this is largely due to wanting to be cautious about
>> making breaking changes to existing, user-facing applications.
>> - On the other hand, the specs are not done and furthermore, none of
>> the existing applications are (fully) spec-compliant.
>> - Most implementations currently agree on enumerated outcomes and
>> oracle messages, but little else.
>> - There are a good number of breaking changes in the pipeline
>> including (but probably not limited to)
>> - P2P message serialization
>> - Oracle messages and key infrastructure
>> - Event order specification
>> - Taproot
>> - Roughly, the stances I've heard so far is that
>> - Specification changes should continue and it should be on
>> implementations to decide how spec compliant (and to which spec version) to
>> be compliant with the goal that someday everyone is compliant to the same
>> thing (noting no one is currently at that state anyway)
>> - Specification changes shouldn't be made very often and there
>> should be some mechanism to group a bunch of changes together (e.g. all
>> four of the above as one protocol update with a new version)
>>
>>
>> I won't put my personal opinions in this discussion starter email (I will
>> likely do this later in the thread), but here are the questions I think
>> need to be discussed:
>>
>>
>> 1. The DLC specification and improvements to it are not done and it
>> appears that (partial, non-compliant) implementations have become
>> user-facing, what mechanisms are available to us that are the least painful
>> for these applications that will allow DLC specification work to continue?
>> 2. Are there explicit benefits to be gained by freezing development
>> or else tagging a version? It is currently unclear (at least to me) what
>> falls in the realm of specification-level concerns and what is
>> implementation/application-specific concerns.
>> 3. Explicitly, what are the purported/desired benefits from having a
>> unified specification for DLC development and how do these affect the above
>> questions?
>> 4. What is our path forward towards cross-implementation
>> compatibility?
>>
>>
>> There are likely other considerations I'm missing here so please feel
>> free to respond on this thread with other things you think are important.
>> Also people should feel free to respond to any number (including just one)
>> of these questions.
>>
>> Best,
>> Nadav
>>
>> dlc-dev mailing list
>> dlc-dev at mailmanlists.org
>> https://mailmanlists.org/mailman/listinfo/dlc-dev
>>
>
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